Build your base, make some units, upgrade those units, and take down your opponent's base. That is largely the gist of an RTS game, and while each title will try their own spin on this, the core ...
Dave Pottinger has programming credits on all three Age of Empires games, was director of technology on Age of Mythology, and ...
Pottinger is working on a new game, Project Citadel, with Last Keep Games, and with the pedigree he has, it'll be interesting ...
Age of Empires developer has raised questions on the current state of the RTS genre and believes that major changes are ...
Dave Pottinger, who worked on the Age of Empires franchise, believes that today's real-time strategy games aren't innovating ...
Age of Empires and Halo Wars developer Dave Pottinger, working on Project Citadel, thinks the RTS genre has barely changed in ...
CHRISTOPHER STEVENS: This hour-long salute to Hairy Biker Dave Myers, who died in February, was a joyous revel in memory of a character who brightened our screens. Dave's irrepressible sense of ...
Age of Empires designer Dave Pottinger believes RTS games need to evolve, but can the developer's Project Citadel be that ...
Master Chief's absence from Halo Wars was a strategic move by Bungie that enabled it to bring more balance to the game.
Over 15 years after its release, a Halo Wars developer explains why Master Chief never made an appearance in the game.
After years of fans speculating the contrary, Halo Wars ' lead designer has revealed that the lack of a certain series ...