If Bethesda has big plans for Starfield down the road, it may be best to adopt an incremental approach similar to Minecraft's ...
If there was one major complaint about Starfield when it launched in 2023, it was that many aspects of the game felt dated, leaning on aging Bethesda Creation Engine ...
Valve has published its annual Best of Steam list for 2024, ranking the year's top games in various categories. The ...
As the lone developer at Just Purkey Games, Purkeypile chose to develop his game with Unreal Engine 5, which was very ...
Former Bethesda lead artist Nate Purkeypile believes that the studio should switch to Unreal Engine 5 to avoid Creation Engine's technical limitations.
Starfield and Fallout 4 developer Nate Purkeypile reflects on Bethesda's city design, calling it the "antithesis" of the ...
Starfield is riddled with too many laoding zones, which was not the case during the early development period of the game.
Starfield is a truly massive RPG, but according to one Bethesda veteran, it didn't need to be stuffed with as many loading ...
There might be thousands of employees at Bethesda, but when it comes to Starfield, Todd Howard always had the final say.
Apparently, Starfield wasn't always bogged down by endless loading zones.
A developer who previously worked on Starfield comments on the loading screens found in Bethesda's most recent open-world ...
What are the best Starfield mods? Mod support is an important part of many PC games, especially RPG games. Skyrim has endured all these years partly because it’s a great game, partly because ...